Summary: K-2 Students will review the steps and importance of the Engineering Design Process through and engineering design challenge. They must make a boat that will travel to the other side of a test tank safely. Key words:Engineer, problem, define, constraint, solution, prototype, test, improve, sink, float. Learning Outcomes:After the students complete this challenge they should be able to:Describe the different steps of the Engineering Design Process (EDP)Describe how engineers find the solutions to problems and make use of the materials they have aroundDescribe their experience and the steps they took to solve the challenge using the EDPStandards:Next Generation Science StandardsK-2-ETS1-1. Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.ETS1.A: Defining and Delimiting Engineering Problems: A situation that people want to change or create can be approached as a problem to be solved through engineering. Asking questions, making observations, and gathering information are helpful in thinking about problems. Before beginning to design a solution, it is important to clearly understand the problem. K-2-ETS1-2. Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.ETS1.B: Developing Possible Solutions: Designs can be conveyed through sketches, drawings, or physical models. These representations are useful in communicating ideas for a problem’s solutions to other people. K-2-ETS1-3. Analyze data from tests of two objects designed to solve the same problem to compare the strengths and weaknesses of how each performs.ETS1.C: Optimizing the Design Solution: Because there is always more than one possible solution to a problem, it is useful to compare and test designs. ISTE Standards1 Empowered Learner 1a- Students articulate and set personal learning goals, develop strategies leveraging technology to achieve them and reflect on the learning process itself to improve learning outcomes. 1d- Students understand the fundamental concepts of technology operations, demonstrate the ability to choose, use and troubleshoot current technologies and are able to transfer their knowledge to explore emerging technologies. 3 Knowledge Constructor 3a- Students plan and employ effective research strategies to locate information and other resources for their intellectual or creative pursuits.