Objective: Asthma is a chronic obstructive disease that is common in children worldwide. This study aims to examine the effects of a digital game designed for respiratory training in childhood asthma. Methods: Fifteen children aged 8-14 years with asthma were included in the study. There were two groups a digital game group (n=9) and a control group (n=6). Demographic information of the children was recorded. Pulmonary function test (PFT) was evaluated with a portable spirometer (Spirobank MIR), the quality of life of the children was evaluated with the Paediatric Asthma Quality of Life Questionnaire and psychological status was evaluated with the child depression scale. Respiratory training was given to the digital game group with a digital game. The control group was followed with medication. Both groups were evaluated at baseline and after 3 weeks. Results: In the digital game group; It was observed that there was an increase in PFT, sub-parameters of the PAQLQ questionnaire, and the total score after the treatment (p<0.05). In addition, it was determined that there was a significant decrease after the treatment according to the questionnaire used for the change in the psychological status of the children (p<0.05). Conclusion: It was determined that respiratory training given with digital games had a positive effect on children’s psychological state, pulmonary function test, and quality of life.