Interactional context is increasingly recognized as a key modulator of neural activity, yet its influence on sensorimotor dynamics is often examined using static or categorical contrasts. Here, we investigated whether and how interactional context systematically shapes the temporal organization of sensorimotor neural activity when the overt motor act is held constant. Using a scalable experimental design based on a rock–paper–scissors task, we examined mu (8–13 Hz), beta (13–30 Hz), and a composite mu+beta (8–30 Hz) event-related desynchronization/synchronization (ERD/ERS) signals across four interactional contexts, ranging from no interaction to real-time hyperscanning. Time-resolved generalized additive models (GAMs) were applied at the single-trial level to characterize non-linear, non-stationary context effects aligned to a shared motor event (button press).Across all frequency bands, sensorimotor ERD/ERS trajectories diverged across contexts in structured and temporally specific ways. Context-related modulation was most robust in the post-action interval, unfolding across early, mid, and late phases of the response rather than as static amplitude differences. Mu- and beta-band dynamics exhibited complementary temporal sensitivities, while the composite signal emphasized post-action patterns shared across rhythms and preserved a graded ordering of contexts. Importantly, contrasts involving hyperscanning did not reveal qualitatively distinct dynamics, but rather amplified and extended patterns already present in simpler interactional contexts.Together, these findings support a continuity-based view in which hyperscanning constitutes the upper bound of a scalable interactional continuum rather than a methodological exception. Methodologically, the results highlight the value of time-resolved modeling approaches for bridging traditional single-brain paradigms and real-world social interaction, and theoretically, they reinforce accounts of sensorimotor cognition as dynamically organized by interactional context over time.